ECV Paris is offering a new program, with an evolving learning path over 1 month. The Summer course engages notions about character design in the context of an animated film or series, it is a narrative and graphic device. This program is taught in English and opened to French and international students.
The workshop will be supervised by a 3D referent, who will help you throughout the different stages. Each step will be taken care of by the professional speaker who will ensure a masterly part and the application.
Apply now to take part of the next summer course in Paris! The opportunity to try out the character design for production.
Rooftop Production is a 3D animation film production company. Rooftop Production is made up of specialized artists who have known each other in production in France and abroad and gives concrete expression to their desire to come together once again around quality projectsGaëtan Simonot - Head of studio - Rooftop production
This workshop aims to highlight the volumes and rules necessary to build a convincing character for an animated film, a series, a video game, a trailer etc. You will be introduced to several research methods, and will be able to discover the mission of the character designer within a production. At the end of this first week, you will be able to deliver one or more characters in the rules of art, in a « production compatible » format.
From a live model (theatre/acting), the participants will be able to deduce or transcribe what builds an attitude in order to create various expression boards. First, you will discover the synthetic modules, then we will have to inhabit these modules with attitudes, then we will derive these attitudes on different “morphotypes”. The model will thus be used to embody the different archetypes.
In this workshop, theoretical notions will be presented, and bibles will be proposed so that you can try your hand at transposition, at finding characters in production conditions. Creative exercises will be proposed in order to short-circuit the participants’ personal library and to engage in rich research work. Before being a graphic element that will occupy the screen for a good part of the time, a character is a piece of text, a paragraph in a literary bible, upstream of visual pre-production.
The character designer is one of those roles that benefit from understanding the stakes of the script, and whose mission is to throw into the screen the most convincing designs, the most faithful to their roles in the story. To do this, in text and image, there are universal rules, archetypes that span different cultures, and highly evocative symbolic forms that are useful to know.
Presenting one’s work as part of a commission for a film or a series means putting our graphic research on stage. To encourage the team to make a selection, it is sometimes necessary to present our character in a more evocative situation than a simple turn around.
Furthermore, if we know the needs of the character in the story, it is a question of the designer graphically solving the challenges he represents. The research boards must meet several criteria, you will be accompanied to present one or several archetypes for the following weeks.
You will be introduced to character creation in Zbrush. Several exercises will be accompanied around the following elements: Anatomy for sculptor, body/facial, male/female, Zbrush tips and tricks.
From archetypes created in week #1 or on a free choice, you will be led to follow the different steps of creation of your character, thanks to the method solidified in week #2Several exercises will be led to understand how to transpose a 2D design into 3D.
Presentation of a reliable character creation workflow for the production line of an animated film. You will be guided through each step of the workflow while working on the characters you have selected or created in week #1. Several agile and non-destructive techniques will be covered.
→ The minimum level required is end of 3rd year Animation Bachelor degree.
→ Summer session is open to Master’s students in animation, and to alumni wishing to complete their training.
→ English level requirement :B2 or equivalent. We don’t require any English test to confirm your application. As the program offered is in English, ECV assumes that when you apply, you are able to understand and express yourself in English.
Dates: from June 19 till July 13
→ ECV PARIS – 17 Rue Péclet, 75015 Paris
Transport, accommodation and food are not covered by the school.
Student & Alumni →990€
Apply before May 1 st and save 240€, only 750€!
Fee includes the supervision and the material necessary for the realisation of the summer session.
The materials needed for the workshop will be included in the fee.
For week 4, students should bring a smartphone with a camera on which they will install a specific application.
Do you interested in the short course? Follow the steps below to take part of the next session:
Contact the international office at international@ecv.fr
The International Office will contact you to confirm your registration depending your profile and the number of available places.
Book your trip in Paris!